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Quest to Learn: Developing the School for Digital Kids

Quest to Learn Developing the School for Digital Kids Quest to Learn an innovative school for grades to in New York City grew out of the idea that gaming and game design offer a promising new paradigm forcurriculum and learning The designers of Qu

  • Title: Quest to Learn: Developing the School for Digital Kids
  • Author: Katie Salen Loretta Wolozin Rebecca Rufo-Tepper Arana Shapiro Robert Torres
  • ISBN: null
  • Page: 260
  • Format: Kindle Edition
  • Quest to Learn, an innovative school for grades 6 to 12 in New York City, grew out of the idea that gaming and game design offer a promising new paradigm forcurriculum and learning The designers of Quest to Learn developed an approach tolearning that draws from what games do best drop kids into inquiry based, complexproblem spaces that are built to help players understanQuest to Learn, an innovative school for grades 6 to 12 in New York City, grew out of the idea that gaming and game design offer a promising new paradigm forcurriculum and learning The designers of Quest to Learn developed an approach tolearning that draws from what games do best drop kids into inquiry based, complexproblem spaces that are built to help players understand how they are doing, whatthey need to work on, and where to go next Content is not treated as dryinformation but as a living resource students are encouraged to interact with thelarger world in ways that feel relevant, exciting, and empowering Quest to Learnopened in the fall of 2009 with 76 sixth graders In their first semester, thesestudents learned among other things to convert fractions into decimals inorder to break a piece of code found in a library book to use atlases and read mapsto create a location guide for a reality television series and to create videotutorials for a hapless group of fictional inventors This research and developmentdocument outlines the learning framework for the school, making the original designavailable to others in the field Elements in development include a detailedcurriculum map, a budget, and samples of student and teacher handbooks.

    • Best Read [Katie Salen Loretta Wolozin Rebecca Rufo-Tepper Arana Shapiro Robert Torres] ↠ Quest to Learn: Developing the School for Digital Kids || [Children's Book] PDF ↠
      260 Katie Salen Loretta Wolozin Rebecca Rufo-Tepper Arana Shapiro Robert Torres
    • thumbnail Title: Best Read [Katie Salen Loretta Wolozin Rebecca Rufo-Tepper Arana Shapiro Robert Torres] ↠ Quest to Learn: Developing the School for Digital Kids || [Children's Book] PDF ↠
      Posted by:Katie Salen Loretta Wolozin Rebecca Rufo-Tepper Arana Shapiro Robert Torres
      Published :2020-03-07T00:46:58+00:00

    About "Katie Salen Loretta Wolozin Rebecca Rufo-Tepper Arana Shapiro Robert Torres"

    1. Katie Salen Loretta Wolozin Rebecca Rufo-Tepper Arana Shapiro Robert Torres

      Katie Salen is a game designer, interactive designer, animator, and design educator She has taught at universities including MIT, the University of Texas at Austin, Parsons School of Design, New York University, Rhode Island School of Design, and School of Visual Arts.

    568 Comments

    1. Uma excelente proposta de planejamento de experiências de aprendizagem. A proposta é tão completa em sua descrição e intenção, tão cheia de planejamento e perspectivas, tão atenciosa à necessidade e respeito individual que chego a duvidar da sua replicabilidade (conceitual) no desenvolvimento educacional/cultural de nossa sociedade. Não tenho dúvidas que trata-se de um dos melhores "modelos" expostos de abordagem educacional. Os conceitos de letramento tecnológico/digital, formaçã [...]



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