Critical Failures

Critical Failures Four friends are transported into a fantasy game world at the whim of a sadistic game master

  • Title: Critical Failures
  • Author: Robert Bevan
  • ISBN: null
  • Page: 172
  • Format: Audiobook
  • Four friends are transported into a fantasy game world at the whim of a sadistic game master.

    Critical Failures by Robert Bevan Critical Failures book Read reviews from the world s largest community for readers Tim and his friends find out the hard way that you shouldn t que Read reviews from the world s largest community for readers. Critical Failures Wiki Fandom Critical Failures is the story of Tim, Dave, Julian, and Cooper who are sitting in Tim s restaurant to play a game of Caverns and Creatures with their hired Cavern Master, Mordred After a night filled with drinking and verbally assaulting their CM, Mordred convinces the group to roll his special dice which sucks them into the game world Shenanigans ensue. Critical Failures Caverns and Creatures, Book Caverns Critical Failures Caverns and Creatures, Book Caverns and Creatures, Book Hrbuch Download Robert Bevan, Jonathan Sleep Audible Audiobooks Critical Failures Caverns and Creatures Book English Critical Failures Caverns and Creatures Book English Edition Kindle Ausgabe von Robert Bevan Autor Entdecken Sie Robert Bevan bei Finden Sie alle Bcher, Informationen zum Autor und mehr Siehe Suchergebnisse fr diesen Autor Sind Sie ein Autor Erfahren Sie mehr ber Author Central Critical Failures Fumbling Rules Roll for Fantasy Critical Failures Fumbling Rules Critical failures are something people tend to either love or hate There are plenty of fumble charts both part of game systems and created by fans for flavor They can add a lot to a game, but they can also take a lot away, and balancing it can be tricky without some planning and understanding of how Critical Failure All The Tropes Wiki Fandom Whether they re critical failures or successes is up to the parameters of the roll so if you needed a or lower to succeed a roll, is a critical failure is always a critical success, and is always a critical failure. Critical Failure TV Tropes Whether they re critical failures or successes is up to the parameters of the roll so if you needed a or lower to succeed a roll, is a critical failure is always a critical success, and is always a critical failure. Critical Failures Caverns and Creatures Book Critical Failures Caverns and Creatures Book Kindle edition by Robert Bevan, Joan Reginaldo Download it once and read it on your Kindle device, PC, phones or tablets Use features like bookmarks, note taking and highlighting while reading Critical Failures Caverns and Creatures Book . Critical Failures Penny Arcade Table top gaming The DD Alignment Thread, Redux On the Development of the Quantum Theory of Alignment dnd e Is a critical failure on a natural a rule or Strictly speaking, Critical Failures don t exist in E There are three kinds of d rolls attack rolls, ability checks, and saving throws However, ability checks and saving throws do

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    About "Robert Bevan"

    1. Robert Bevan

      Robert Bevan Is a well-known author, some of his books are a fascination for readers like in the Critical Failures book, this is one of the most wanted Robert Bevan author readers around the world.


    1. When Tim, Dave, Cooper, and Julian play a game of Caverns and Creatures with a new Cavern Master, they get more than they bargained for. Trapped in the game world in the bodies of their characters, can they survive long enough to make it back to the real world and settle the pompous Cavern Master's hash?Back in the day, around the time the oceans drank Atlantis, I played a fair bit of Dungeons and Dragons. Sadly, I recognize a lot of what goes on in this book.Critical Failures tells the story of [...]

    2. This book is based on a good idea. I've read other books based on this idea. I've liked books based on this idea. The plot idea of modern gamers being unexpectedly thrust into a fantasy world is an excellent one.Sadly this particular book is crap.I know there are players like the ones pictured in this bookere have to be. Every group no matter what, political, religious, sports, people who live in a given area or region, MMORPG players or table-top players has to have it's idiots. The ones who gi [...]

    3. In Critical Failures a group of friends meet for a little role playing, inviting a stranger to play with them. The stranger turns out to be strange indeed. Soon their fantasy game becomes very real. This is almost the exact same premise as the '80s tv show Dungeons & Dragons, wherein some kids get swooped up into the game and must fend for their lives. More originality would've been nice, but as long as there's excitement and fun in the adventure that's all that matters. Oh, I suppose that s [...]

    4. I love stories where people are stuck in a game world. I LOVE fart jokes. What could go wrong here? A book about people thrust into a D&D-esque world, full of crude humor - this should be amazing!Only it's not. Call me a fuddy duddy, call me a feminist killjoy or a social justice warrior if you want, but this book is about a bunch of assholes. These guys are calling each other vaginas and using gay and faggy as pejoratives. (Faggy? Really?) Ugh. Just so much ugh here.That being said, if it s [...]

    5. Critical Failures (Caverns and Creatures Book 1) by Robert Bevan is so hilarious, and I am not a gamer! I bought the book and then decided to add the $2 for the audio narration so my son would listen to it, he doesn't like to read but I thought he would love this story because he is a big gamer. I started listening to it while I did things around the house but got so into the story, I just sat down and listened and giggled. Nothing got done, I just took my tablet to bed with me and I laid there [...]

    6. Critical Failures is an interesting blend of a novel. The story starts with a group of lads Tim, Cooper, Julian and Dave awaiting the arrival of a new Games Master for their weekly game of Caverns and Creatures, a Dungeons and Dragons style role playing game. As you might expect the author takes every opportunity to poke fun at the stereotype gamer, nerds with absolutely no prospect of ever finding a girlfriend. When the Games Master finally arrives, wearing a cape, they all take the opportunity [...]

    7. This may be one of the most terrible books I have ever read. It seems like it was written by a misogynistic, homophobic 13 year old boy, who thinks that swear words are effective vocabulary, and friendships consist of being unkind to one another and telling "your momma" jokes. The theme of the story, being a dungeons and dragons type story, may have been something I would have really enjoyed, if the writing hadn't been The Worst Thing Ever. I should never have bothered finishing this book. It ju [...]

    8. Not a book for me. Again, the plot sounded interesting, a group of friends playing Caverns & Creatures roll some magic dice and get trapped in the fantasy world, with the same rules applying (leveling up, all the constraints on when they can use their spells etc) except if they die, they stay dead. The problem for me is that all these people are the folks you would immediately put on ignore if you met them in a game online. They would be the ninja pullers, the rager in a BG, the asshole spew [...]

    9. In Critical Failures, Mr. Bevan introduces us to a humorous tale of a group of slackers who, for not taking Caverns and Creatures seriously enough, are sentenced by the Cavern Master to experience it for real. Unfortunately for the players, they have to live with the consequences of their actions from when it was just a game. Why to buy this book: It’s well written and fast paced. It’s easy to become immersed in the world. Besides that, it’s laugh out loud funny. Literally. My wife had to [...]

    10. Sword and sorcery comedy novel, packed with slapstick, profane, and teenaged male humor, and if you're in the right frame of mind, it's utterly hilarious. (If you're not, don't pick it up. Not even if it's free.) The writing is deadpan, the editing and formatting decent, and the story and characters kept me up way too late reading. And giggling; my poor guy did get some sleep. I think.The book does stand alone, but the ending is abrupt. It's clearly a set-up for the series, and honestly, the pro [...]

    11. Should a Game Master use his magic dice to banish his four players into the world of their game, simply for not giving the game their undivided attention? How very rude! Really, people that own magical artifacts should be required to complete anger management counseling. Granted that all four guys seemed to want beer more than game play, and they were a little insulting to the guy that they invited to their game. But you’d think that someone that wears a purple cape and calls himself Mordred ( [...]

    12. Critical Failures is full of crude and rude and downright disgusting. It’s also positively hilarious at times, and the puns come out of nowhere and leave you snickering. It’s also got a smattering of entirely horrible innuendos in it, and while none of the characters are particularly charismatic (even if they did have a high die roll on that), they’re just real enough to find yourself rooting for them even as you want to slap them upside the head.Whilst I’ve never actually played any of [...]

    13. This book is a guilty pleasure kind of read. It was a hilarious romp through a Dungeons & Dragons type world with a group of foul-mouthed but funny losers. It will never go down in the annals of great literature, but as someone who has played D&D before it was a laugh a minute. Fellow nerds, please read this one. You'll laugh at least once, out loud, while reading this. I promise.

    14. 13th book read in 2015.Number 107 out of 441 on my all time book list.Follow the link below to see my video review:youtube/watch?v=ea3lh

    15. This is the kind of book you read after you finish a great book while you think about what to read next. It's not for everyone. It's for people who meet all of the following criteria: (a) males (b) those who have played dungeons and dragons and (c) those with a childish sense of humor (i.e. all males under 68 years of age). Before you write to N.O.W and have my "Feminist of the Year" award revoked, let me explain. this humor is not the stuff of "chick lit." It's not deep. It's not subtle. It's n [...]

    16. I had to give up on listening to this book about half way through. Just not to my taste I guess. I was hoping for something funny or witty, pointing fun at nerd culture while also embracing it with obscure references. Instead, I got an endless stream of obscenities from a group of shallow, unlikable characters with zero depth or backstory. I am half way through this book and I can’t tell you anything about any of the characters. For example, is there a main character that the story centers aro [...]

    17. Crass humourCorny jokesSuper geek festMORE PLEASE!I was on the unlucky end of dungeons and dragons, I started secondary school a year after they closed the group, but I have always had a fascination and played computer games when I can get m hands on them. This took me into the world and let me explore. Funny and light hearted, yet it made me feel for the characters even the rather… shall I say animalistic Cooper!I would recommend this to anyone with a good sense of humour and either experienc [...]

    18. It was a pretty fun book. The depiction of the C & C world was good and the way they had to adapt to really being in a fantasy world with fantasy rules was really interesting. Good book and now I'm in the middle of the second one.

    19. Good concept. Sure. And technically realistic. Because everyone is an asshole. But the dialogue and language and manor of all the players just made this an uncomfortable and awkward read. There were some clever moments and some confusing moments. But I don't think I will go to volume 2.

    20. This book is greatFor what it is. It's not groundbreaking. It's not going to win any Pulitzers. But if you want a fun, quick, vulgar, extremely nerdy title, this is the book for you. Also, it broke me out of a reading slump, so there's that going for it.

    21. If the other books I've reviewed are polite visitors, then Robert Bevan's "Critical Failures" is the guy in the GWAR T-shirt that cussed out a neighbor, drank all the vodka, and passed out in the bathroom.This book spends a lot of time in said bathroom. Bevan answers the truly burning questions in the fantasy genre, such as "How badly does an orc's feculence stink?" and "What god does a dwarven cleric pray to when he forgot to designate one?" As you might guess, this one's not for kids by any st [...]

    22. This is a really fun book. The basic premise: a group of friends are keen players of 'Caverns and Creatures', a game not totally unlike 'Dungeons and Dragons' (cough), but when they insult their new Cavern Master, he retaliates by sending them into the game for real. And so a half-orc barbarian, a dwarven cleric, a halfling rogue and an elvish sorcerer find themselves getting used to new bodies, learning to use their abilities, facing up to trolls, goblins, giant ants and a humourless town guard [...]

    23. A highly amusing tale, Critical Failures brings us into a world where role playing suddenly becomes real with the help of a pair of magic dice. Tim, a young man with serious geek personality brings together his group of friends to play a version of fantasy role playing cards under the mysterious tutelage of Mordred, a creepy fat guy in a purple cape. The gang thinks they are just there for the usual night of beer drinking and role-playing. But one member, Conner, with a serious 'tude, pushes to [...]

    24. 'Critical Failures' is the story of a geek called Tim who arranges weekly a role playing game similar to Dungeons & Dragons. Tim & three friends make the mistake of inviting stranger Mordred to play with them and they end up at his mercy when he puts them inside the game after they insult him.It isn't hard to grasp any of the role playing game rules if you're unfamiliar with them, things are explained as the story moves along and it all makes sense. How exactly Mordred puts them inside t [...]

    25. Critical Failures by Robert Bevan is a humorous novel about four friends who are getting together to play a game of "Caverns and Creatures" or C&C (a.k.a. Dungeons and Dragons) with a new Cavern Master who they found online and never met before.In no time the group gets on the bad side of the Cavern Master and as punishment he traps them inside the world of C&C as their characters. Soon they discover that their actions and choices have consequences and adventure ensues. While the concept [...]

    26. typical d&d type of thing. Game starts, players get transported into the alternate world and stuck there. There is a fairly large amount of bad language. While I'm not perfect, my vocabulary is such that I don't need to say F*&k ever time I speak. Sadly, the vocabulary of some of the characters, one in particular (Cooper), is not so vast and therefore that is the main word in his vocabulary.

    27. Short, breezy, and a whole lot of fun. This ain't an art book, and you won't learn a lesson about what it is to be truly alone or how humanity connects to the greater universe on a spiritual level, but you will read about slapstick decapitations and confused-horse-summoning wizards.

    28. For anyone who knows and loves DnD or any other table-top roleplaying system, this will probably be a three or a four. For others, I couldn't say. If you belong to the first group, you should check it out - it will at the very least entertain you for a little while!

    29. This was a hilarious book about a group of guys who basically get sucked into a real-life version of D&D. Maybe I only found it funny because I have the sense of humor of a 12-year-old boy, but I really enjoyed it.

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